package MicroGZM.mesh;

import MicroGZM.loaders.OBJLoader;

public class Mesh
{
	private OBJLoader loader;
	
	public Mesh() {
	}
	
	public void loadFile( String path )
	{		
		loader = new OBJLoader();
		loader.loadFile(path);
	}
	
	public float[] getVertexArray()
	{
		return loader.getVertices();
	}
	
	public float[] getTextCoordsArray()
	{
		return loader.getTextureCoordinates();
	}
}